sábado, 8 de novembro de 2008

SECRET INVASION - TPB pronto para encomenda

Correu bem

Boas.

O torneio correu bem e fomos 12 pessoas (quase:P).

Ganhei eu :P com Borus Agressive. Depois digam que o deck é mau:P

ganhei contra elfos, tron UB, Faeries, Zoo.

O torneio contou com pessoal novo:) algum antigo que reapareceu :P (pipocas, nice)
Teve todo o tipo de torneios.

goblins, rock, faeries, affinity, borus, Zoo, Tron UB, Kithkins, Desire Combo, monored stompy.

Algo a repetir sempre. Foi bom.

rapidamente colocarei os resultados da liga, este torneio contava o dobro como ja tinha sido informado.

Danny Rangel

terça-feira, 4 de novembro de 2008

BOAS

Jogadores de magic. Este proximo sabado a um torneio de 4 euros, 1 booster e meio por pessoa para premio. é um torneio maluco. se formos 12 pessoas serao 18 boosters para os tres primeiro, se formos 16 serao 24 boosters para os 3 primeiros. e por ai em diante.
(pra 24 boosters: 14 para o primeiro, 6 segundo e 3 para o terceiro. 1 será sorteado por todos os restantes jogadores.)

Digam me algo, neste post, na parte dos comentarios. Quero saber quem esta interessado em fazer uma cena destas porque sao necessarios 8 jogadores no minimo.

São permitidas 20 proxies no side e board deck.
o torneio é sancionado DCI.

Os pontos contaram a dobrar para a liga Dungeon para venceres um fatpack e ainda cartas.

Venham e tragam os amigos.

Divirtam se.

BOAS

Jogadores de magic. Este proximo sabado a um torneio de 4 euros, 1 booster e meio por pessoa para premio. é um torneio maluco. se formos 12 pessoas serao 18 boosters para os tres primeiro, se formos 16 serao 24 boosters para os 3 primeiros. e por ai em diante.
(pra 24 boosters: 14 para o primeiro, 6 segundo e 3 para o terceiro. 1 será sorteado por todos os restantes jogadores.)

São permitidas 30 proxies no side e boarddeck.
O torneio é sancionado DCI.

Os pontos contaram a dobrar para a liga Dungeon para venceres um fatpack e ainda cartas.

Venham e tragam os amigos.

Divirtam se.

Danny Rangel

segunda-feira, 20 de outubro de 2008

Torneio Maluco - a volta á liga.


Jogadores de magic. Preciso de me indiquem, aqui, quem sao as pessoas que querem vir este proximo sabado a um torneio de 4 euros, 1 booster e meio por pessoa para premio. é um torneio maluco. se formos 12 pessoas serao 18 boosters para os tres primeiro, se formos 16 serao 24 boosters para os 3 primeiros. e por ai em diante.

(pra 24 boosters: 14 para o primeiro, 6 segundo e 3 para o terceiro. 1 será sorteado por todos os restantes jogadores.)


Digam me algo, neste post, na parte dos comentarios. Quero saber quem esta interessado em fazer uma cena destas porque sao necessarios 8 jogadores no minimo.


Será no sabado da latada, porque é um dia em que ficacá bue malta para a latada e aproveita o sabado pra jogar um bocado e ganhar boosters.


São permitidas 20 proxies no side e board deck.

o torneio é sancionado DCI.


Os pontos contaram a dobrar para a liga Dungeon para venceres um fatpack e ainda cartas.


Venham e tragam os amigos. Divirtam se.


Danny Rangel.

domingo, 19 de outubro de 2008

Truques

One thing you notice on big tournaments like Grand Prix Paris, is that many players to things to get good luck. Sometimes it’s items, like a giant Beaver, a miniature figure of Fransesco Totti, a lucky shirt, or a pair of unwashed jeans,. Sometimes it’s more abstract, like shuffling in a special manner or a prayer. What do our Pros do to get that extra bit of luck? Here’s a choice collection of things the pros do – or don’t do. Bear in mind that some of these did not make day 2. Maybe they should change their lucky charms, right, Kenji Tsumura?

Olivier Ruel Remi Fortier: “There is no luck, so I don’t do anything.”
Kenny Öberg: “Yes, I shuffle in a special, fractal-based manner that not many other players do.”
Shuuhei Nakamura: “A player needs skill and luck, but I don’t to anything to get extra luck.”
Raphael Levy: “I dont have anything special that I do, but sometimes I sing a song in my head, to keep me focused.”
Olivier Ruel: “If I win a game, I try to get to my table early and sit on the same side as I did the previous game. I think that you should not be very superstitous, but if you have something that makes you confident, you should do it, since the more confident you are, the better you play.”
Kenji Tsumura: “I don’t do anything to get extra luck, unfortunately.”

Noticias

Arjan van Leeuwen wins Grand Prix Paris 2008!

1,839 players had to be culled down to 128.

"The death of pros also means that this GP is yet another chance for the amateurs and rising stars to shine. Current and former national champions like Marijn Lybaert and William Cavaglieri used GPs as their springboard for international game before."

Feature match - colossus colide



Feature Match - Round 13: Shuuhei Nakamura (JPN) vs Raphael Levy (FRA)
by David Sutcliffe

Two of the great heavyweights of the Magic world collide in their Round 13 Feature Match. For Raphael Levy and Shuuhei Nakamura it has been a long fight back into contention from early defeats, knowing that a further loss at any stage would end their tournament. Do these two players require introduction after all these years? I doubt it, but for the sake of tradition here goes!
Raphael Levy has been playing professional Magic since May 1964, when President Kennedy introduced him the game, and is best remembered for being the first Magic player to win a duel in zero-gravity - during his time aboard the Apollo XIII mission to the moon, beating Tom Hanks 2-1 in extra turns. Meanwhile, Shuuhei Nakamura is a retired Vulcanologist, having for years been a leading expert on Vulcans and their Romulan cousins. Shuuhei also has two heads, making him a uniquely dangerous opponent at Two-Headed Dragon tournaments.
Not all the above may be true, but what happened below most certainly is. It was Thunderdome time - the two men entered the feature match circle, but only one would leave.
Shuuhei Nakamura has been loyal to the Japanese love of gadgets and technology, and drafted the Esper deck of artifacts. When that deck is good, it’s very very good, and he certainly began in grand style, winning the dice roll and starting out with a Glaze Fiend and Master of Etherium before Levy could even play a spell. Turn four was a Tower Gargoyle, the gathered masses gasped, while Raphael Levy sighed and shook his head at the slick draw he was facing.
Levy spent a long time on his turn to decide his correct play, before laying a land and passing control back to the master artificer. Nakamura played a Tidehollow Strix and attacked, and Levy offered his hand in concession. It had been a devastatingly quick and synergistic draw from Shuuhei Nakamura and Levy had been as much of a spectator as the crowd gathered around the feature match area!

Shuuhei Nakamura 1 – 0 Raphael Levy
Shuuhei Nakamura - Master of Etherium The second game began entirely differently, with Raphael Levy to play first and Shuuhei Nakamura missing his early Glaze Fiend drop. The first creature to hit play was Levy’s Manaplasm, and then the following turn he cast a Branching Bolt to smash down Shuuhei’s Esper Battlemage and attack with his deadly ooze for 4. It was definitely the Frenchman’s time to push for the quick win and on the next turn he played an Exuberant Firestoker and Dispeller’s Capsule before attacking with his Manaplasm for 5, and doing another 2 damage with the Firestoker. It was Nakamura’s turn to feel the beatdown, and he was on 9 life without reply!
Nakamura stripped away more of Levy’s gas with an Esper Charm and played a Sanctum Gargoyle. If Levy drew land that Manaplasm would be no threat at all. But it wasn’t to be - Levy drew and cast a Druid of Anima, which was good enough to make his Manaplasm a 3/3 that could attack past the Sanctum Gargoyle, and Nakamura was down to 6. The Dispeller’s Capsule accounted for the Sanctum Gargoyle on the next turn, a Cylian Elf off the top of his library bloated the Manaplasm to 3/3 and Levy sent all his creatures into the red zone, levelling the match!


Shuuhei Nakamura 1 – 1 Raphael Levy

Raph Levy - a picture that's worth a thousand words You could not have dreamt of two games so clearly different to one another than those. From a first game where Raphael Levy had been a bystander, to a second game where his Manaplasm had almost single-handedly destroyed his opponent - the deciding game would be... well... decisive!
Things took a familiar turn with a turn two Glaze Fiend of Shuuhei Nakamura’s. That was joined by another Glaze Fiend the next turn – the sort of draw that can very rapidly end a game if he keeps pulling artifacts! Levy managed an Exuberant Firestoker, but Nakamura’s pressure kept building and he cast a Tower Gargoyle before attacking with his two Glaze Fiends, reducing the Frenchman to 14 life.
Levy managed a Rakeclaw Gargantuan, but Nakamura’s next turn was two further artifact creatures – a Strix and a Metallurgeon. The Glaze Fiends became 4/5 and joined the Tower Gargoyle in the red zone - Levy was down to 2 life before his fifth turn!
What was Levy’s ‘out’ from here? Removing the Tower Gargoyle and Tidehollow Strix, and hoping that Shuuhei never drew another artifact for his Glaze Fiends? That seemed Levy’s only hope - he played a Court Archers for the Strix, and Soul’s Fire took care of the Tower Gargoyle. Now for that part about Shuuhei never drawing another artif... oh... Nakamura looked almost reluctant to be the bearer of bad news as he sheepishly cast an Etherium Sculptor, and his Glaze Fiends completed the job they had started scant minutes earlier.

Shuuhei Nakamura 2 – 1 Raphael Levy

REPORT Pro Tour









Semi Final – Menno Dolstra (NDL) vs Pierre Rensonnet (FRA)




by David Sutcliffe




Menno Dolstra got handed a free pass into the Semi Finals... Pierre Rensonnet began by explaining just how his opponent had found himself entered directly into the Semi-Finals of this Grand Prix, without having played a Quarterfinal. Menno Dolstra had been scheduled to face Romain Lisciandro, who had featured in our very first feature match of the Grand Prix yesterday morning. But Lisciandro was no longer in the building because after the Top-8 draft was done he had dropped out of the tournament.
“Romain had to get home,” Pierre was explaining, “There was no other train for him, he had work in the morning... he just had to go. If he’d dropped out before the Top-8 started he would have finished ninth, and lost out.”
That’s rough. Can you imagine that? Making it to the Top-8 of the largest Magic tournament ever, then having to go home after the draft, knowing that you could have won it? Deary me, that would haunt me for the rest of my life!
Menno Dolstra wasted little time in laying into Rensonnet with his untested deck as the Semi-Final began, leading with an Akrasan Squire, Deft Duellist, and then a Waveskimmer Aven from his Bant deck. Across the table, Rensonnet began the slow process of limbering up his Gargantuan Naya deck with a Rakeclaw Gargantuan and a Mosstodon. Unfortunately their size was their weakness as well as their strength, and he was already down to 9 life by they time they began attacking.
But Dolstra was in no mood for blocking either, and took all the damage he was dealt, himself going from 20 to 5 in just two attack phases. Both players were now facing down lethal damage, and it would be about what they could do to stop the rot. It was Rensonnet that seemed to have the answer, first destroying two of Dolstra’s men with a Branching Bolt, then tapping them down with a Naya Charm to ensure Dolstra could neither attack not block, and sealing the game.




Menno Dolstra 0 – 1 Pierre Rensonnet




As easy as you like, it had taken only three Naya spells to scythe through everything that Dolstra had – the Branching Bolt had served a purpose, but quite frankly had only existed to draw out a counterspell ahead of the Naya Charm. From seeming on the verge of victory, Menno Dolstra had just been trampled underhoof. His start to the second game also seemed to be going badly wrong – having given Rensonnet the chance to play first, Dolstra was forced to mulligan.
Rensonnet took full advantage, leading the way with a Steward of Valeron that unlocked an early Incurable Ogre. The Ogre was killed by a Waveskimmer Aven as it attacked, but the Frenchman followed up his Ogre’s assault with a Goblin Assault. Dolstra played a second Waveskimmer Aven, and that managed to trade away with both the Steward of Valeron and a Branching Bolt. Those two Aven had accounted for three of Rensonnet’s strongest plays and left him reliant on the Goblins his enchantment was spewing out for an offense.
Dolstra seized his opportunity, making a Cavern Thoctar and Yoked Plowbeast and heading onto the offensive – two Gargantuans that made the Guardians of Akrasa that Rensonnet had drawn seem insignificant by comparison! Just to be sure, a Jungle Weaver threatened to flip the table end-on-end, so great was the difference in size between the two player’s creatures, and the match was only going one way... into a third game!




Menno Dolstra 1 – 1 Pierre Rensonnet




Menno Dolstra got handed a free pass into the Semi Finals... That began with Rensonnet mulliganning his way down to 6 cards, while Dolstra also had to think long and hard before choosing to keep his opening hand of 7. For Rensonnet it was obvious what the problem was – he stalled on two land, and was fortunate to be able to escape the trap he had set for himself with a Steward of Valeron and then an Obelisk of Naya.
All that had given Dolstra time to set up an offense without being distracted by blocking, and he had an Akrasan Sire, Deft Duellist, and Sigiled Paladin online. That made for a lot of Exalted!
Rensonnet, now with mana to burn, hit back with a Woolly Thoctar. Dolstra attempted to further bolster his Exalted men with a Waveskimmer Aven but it was removed by a Bloodpyre Elemental. Undaunted he pressed on, his Sigiled Paladin attacking as a 4/4 to reduce Rensonnet to 9 life.
Pierre Rensonnnet hit straight back, playing a Rakeclaw Gargantuan and throwing his Woolly Thoctar into the red zone, reducing Dolstra to 10 life! Both players were racing hard, and it was a dangerous game... particularly for Dolstra as it was a game he had already lost once to a Naya Charm!
And it was the Charm again. For a second time, a second set of tapped creatures, and a second Nayan surge across the table that wiped Dolstra off the map. Naya Charm, GG!




Menno Dolstra 1 – 2 Pierre Rensonnet








Round 14: Kenny Öberg vs Simon Görtzen
by Daniel Ullenius
Kenny Öberg Both players knew that it was high time to win, since whoever lost would be out of the race for champion of the biggest DCI-sanctioned tournament ever. The players discussed their chances and what the best road to top 8 was while shuffling, with Kenny advising Simon to play and not draw if he won.




Game 1:
Simon started of with double Goblin Deathraiders aginst Kenny’s lands. Kenny however played Deft Duelist, which both players agreed was a good answer. Seening that his opponent did not play a fourth land, Kenny took the advantage to gain advantage with an Excommunicte on Simon’s Kathari Screecher.
A third Deathraiders came down for Simon, and Kenny laughed at the situation and commented that it would be a lot of damage if it came through. Sharuum the Hegemon entered on Kennys side of the board, and thing looked a little better for the Swede.
When Simon played Executioner’s Capsule, Kenny got into thinking mode and finally played Metallurgeon. The players commented each other plays a lot, while also keeping careful track of things such as their opponents hand-sizes, life totals, and more.
Things took a turn for the unexpected when Simon charged with everything he had, and it sure looked like he had a trick up his sleeve. Of course he did, and Agony Warp came down after blockers to make Sharuum a lot smaller. With damage on the stack, Kenny Called his Sharuum the Hegemon to Heel, which sure made the board a litte less aggressive for Simon. Kenny replayed his 5/5 flier, remarked that Simon still had a lot of damage left on the board, and passed.
Rounds came and was shipped, until Simon out of nowhere made a blowout with a 13/13 Thunder-Trash Elder. Kenny charged with Sharuum the Hegemon and passed. Simon Unearted a Corpse Connoisseur to find Viscera Dragger, which got reanimated as well. Kenny blocked the giant Thunder-Thrash Elder with Deft Duelist and went to 7. On his turn, Kenny not flinch and calmly untapped, drew, and played Coma Veil, to put the Elder out for the rest of the game. Yoked Plowbeast ensured that no damage from Simon would go through ever again, and commented on the amount of fat in this game, especially since neither of them were playing Naya. Simon did not find an answer.
Kenny Öberg 1 – 0 Simon Görtzen




Game 2:
Simon Görtzen The second game started off with some small attackers and blockers on both sides of the table. When Simon played Dragon Fodder twice, Kenny might have feared Thunder-Trash Elder, but if he did, he did not show it.
The players battled to and forth with small creatures, bounce, Cancels, and more. The board did certainly look better for Simon, who had managed to collect 12 power worth of creatures, while Kenny only had a Windwright Mage. Simon tapped three and played “just” a 10/10 Thunder-Trash Elder.
When Simon attacked for 15, Kenny only cycled Resounding Wave, returning Simon’s 10/10 Elder and a Viscera Dragger, and played an Undead Leotau. Kenny was not out of it yet though, and played Sphinx Sovereign. Simon was however too far ahead, and his last attack managed to make Kenny scoop up the cards.
Kenny Öberg 1 – 1 Simon Görtzen




Game 3:
Things were getting exiting now, and you could tell that both players felt the pressure. They had replaced their friendly chatting with silence and shuffled a lot faster, a sign of nervousness perhaps?
The last game began as the other two had, with lots of tiny creatures from both players. Kenny kept playing small guys to block Simon’s small guys, and by the fifth round, the board was nothing but a couple of tokens and some 2/2s. Simon kept picking with an islandwalking Shore Snapper. Not only was this game drawing quite the crowd, but time was ticking away as well. Kenny missed playing a Sighted-Caste Sorcerer before combat, and his opponent did not let that slip unpunished: Simon played a possibly gamebreaking Fatestitcher.
Kenny had a Sphinx Sovereign. Undead Leotau threathened to make short work of Kenny’s life total of 5, but his favorite Spinx Sovereign made him regain health. Both players went into their respective think tanks often, and the air was so thick with tension you could cut it.
Yet again, the Thunder-Trash Elder came down, this time as a 4/4. Kenny however showed everyone the meaning of the word topdeck, when his deck gave him Sharuum the Hegemon into Sharding Sphinx. Simon sighed and it was time. Simon’s time was however not up, and he played a Corpse Connoisseur into another Fatestitcher. Simon attacked and before blockers, the double Fatestitcher did their thing and Kenny offered his hand.
Simon Görtzen wins 2-1!
Quarter Finals: Arthur Cnotalski vs Pierre Rensonnet
by Daniel Ullenius
This is it, the Top 8 of the biggest Grand Prix ever. Arthur Cnotalski were facing off against France’s Pierre Rensonnet. Neither of the players had been in the Top 8 of a Grand Prix before, and since neither of them had thought that they’ll made it this far, they both agreed that the Top 8 was just gravy on a fantastic weekend.
Game 1
The players both praised each other’s decks, but Pierre had to lead off with a mulligan to 6.

The Frenchman drew the first blood with his Dragon Fodder tokens, and proceeded to add a Goblin Assault to his team. The pressure was on from the beginning, but at least Arthur tried to slow it down with a Blister Beetle. Unfortunately for Arthur, Pierre had steady beats with those three tokens a turn, and Goblin Assault providing more, and when Rakeclaw Gargantuan came down Arthur was quick to scoop up.




Game 2
Arthur chose to play first. Even if his deck was slower and more controlling, he apparently rather skip the first draw than to let his opponents remarkably aggressive deck go first again.
Game 2 started off a lot slower than game 1. Arthur had to use Esper Charm mainphase to try to draw him a fourth land. It didn’t, so a turn 4 Mosstodon from Pierre was really a bomb. Arthur sighed when his next draw gave him a tapped Seaside Citadel.
Call to Heel from Arthur took temporary care of Mosstodon, and a Waveskimmer Aven lightened his mood. It was too bad for him that Pierre had a Cavern Thoctar, which however ended up on the bottom of his library thanks to Bant Charm. The next turn, Arthur tried to the same thing to Pierre’s Mosstodon, but in response came a Soul’s Fire, and that put Arthur out of the tournament and Pierre into the semi finals.
Pierre Rensonnet wins 2-0




Saturday, 5.45p.m.: Drafting with Simon Goertzen
by David Sutcliffe
In an unusual Top-8 packed with relative newcomers to the spotlight, one of the most experienced players left standing is Germany’s Simon Goertzen. He’s already proven himself with a Top-8 finish at a team Pro Tour, in Charleston, and has picked up money several times at other Grand Prix. It was natural that drafting spotlight would fall on his (brightly-camoflaged) shoulders for this Top-8... which turned out to be a very interesting draft indeed!




Pack One
Goertzen has a strong Esper deck. But what's that on top of his sideboard? Goertzen’s draft began with a real mindbender of a first pack, that offered every direction you could want – Mosstodon, Jund Charm, Waveskimmer Aven, Wild Nacatl, Windwright Mage. Quite bizarrely, of all those options Goertzen chose to take the Wild Nacatl! It wasn’t a direction he ever looked to again during the draft, though. His second pick was a Scourglass ahead of aggressive options like Rakeclaw Gargantuan, and it became clear that Goertzen had wanted control all along.
Resounding Silence at third pick over a Corpse ConnossieurJungle Shrine over Jund Panorama/Carrion ThrashAgony Warp over Rakeclaw Gargantuan/Spearbreaker Gargantuan/Jund ObeliskSanctum Gargoyle at pick six.Obelisk of NayaAven GuideWindwright Mage had tabled to be taken at ninth pick.Etherium Sculptor had also gone round the table, a strong signal that Esper was wide open. Goertzen took the Sculptor and never looked back, adding Jhessian Lookout and a second Sculptor before the end of pack one.
At the first draft review, then, it was very clear that Simon had a strong call on the Esper cards if he chose to go that route. He had consistently passed over strong Naya or Jund cards and honed in on the control route of blue and black. The most bizarre choice was his first – the Wild Nacatl – as it was neither in his deck nor, on the face of it, as big of a threat to face as the Mosstodon or Waveskimmer Aven that he could have taken.
Pack Two When you’re the lone player in a shard on the table, the cards that you want suddenly come thick and fast, and deep, and Simon Goertzen felt that edge keenly in the second pack.
And that's what you're NOT playing with? A Tower Gargoyle was a gift, ahead of an Agony Warp.Tidehollow Strix was chosen ahead of a bunch of mana fixers.Esper Battlemage over MetallurgeonSanctum Gargoyle over an Executioners Capsule/Esper CharmDispeller’s Capsule over Fleshbag MarauderTidehollow Sculler over Bone SplintersAnd at seven? Surely it couldn’t be... CRUEL ULTIMATUM! At seven? Goertzen dallied long and hard over taking the bonkers Sorcery, eventually taking it for what must have been a mix of reasons. But did nobody play Grixis on the table?
Goertzen took a gift of a third Sanctum Gargoyle at eighth pick.Cloudheath Drake at ninthEsper Panorama tenthMetallurgeon tabled all the way around for an eleventh pick. And then at thirteenth pick, the warm 4/5 body of a Steelclad Serpent.
What a booster that was – Esper spells as deep as thirteenth pick, and a Cruel Ultimatum. The only thing Goertzen may come to regret was leaving an Executioner’s Capsule for a Sanctum Gargoyle early in the pack, now that he had seen a third Gargoyle.
Pack Three It was obvious that Goertzen also felt the lack of removal, and his first and second picks were an Agony Warp and Executioner’s Capsule. Then, at third pick... oh dear lord, a second Cruel Ultimatum. Surely Goertzen had to be thinking about splashing red with a second Ultimatum?
Esper Panorama at fourthResounding SilenceEsper Obelisk over Filgree SagesNaturalise, counterdrafted at sevenSteelclad Serpent #2Windwright Mage #2Guardians of Akrasa.Jhessian Lookout
More removal, more mana fixing, more powerful artifact creatures, and more Cruel Ultimatums. Blimey!
Construction From pick two of the first booster things just got better and better for Simon Goertzen in this draft. I watched him constructing his deck, and the only question that there could be was ‘Cruel Ultimatum or No?’. Would he play Mountains?
“No, no. It’s just really greedy. I think my deck is good enough in three colours. I’m playing a load of ‘bad’ cards, like Etherium Sculptor and Steelclad Serpent, but they work with each other so I guess they will be ok. I don’t really think I have any tough choices making this deck. I think other people would want to play the Aven but I’m thinking that I already have three 2/3 Flying Sanctum Gargoyles, and two Windwright Mages – the Aven is just a bad version of those cards.”
I noticed that he was playing the Naya Obelisk, despite not having any red or green spells.
“Oh yes, I definitely want this. It’s going to let me cycle the Resounding Thunders. In my release event I played lots of Obelisks outside my shard, just to cycle things. It’s important, I think”.
But still, I think it’s amazing to see a draft deck with two sideboarded Cruel Ultimatums. Cruel Ultimatum – just not good enough for limited.
“Oh no, I wouldn’t say that!”, laughed Simon, “It’s good enough for draft, just... not this time. If the Etherium Sculptors turn out to be rubbish I may have to change things, but we’ll see.”

LIGA E TORNEIOS


Volto a avisar todo os jogadores que a liga ja recomeçou. o vencedor da ultima, por falta de finalizaçao (apenas um mes de jogos) terá acesso a um draft á pala. o vencedor desse premio é o paulo carvalho.


nao faltem aos torneios, pra depois nao dizerem que ja nao dava para apanhar a malta que tava na frente.


ja sabem


segundas ás 21h

quartas ás 21h

sabados ás 15h


todos os pontos contam.
comentem aqui o novo formato.